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Physical Interaction (PI03) – Workshop on Real World User Interfaces

Workshop Online Proceedings
The copyright of the papers is with the authors.


Single Volume

Physical Interaction (PI03) – Workshop proceedings  –  (all paper in one single PDF, 4MB)
Editors: Albrecht Schmidt, Steve Benford & Andreas Butz


Individual Papers

A Widget­Based Approach for Creating Voice Applications (Slides)
Andreas Hartl
Darmstadt University of Technology, Germany

Tejp: Designing for Embodied Interaction with Personal Information Layers in Public Spaces
Margot Jacobs, Play Studio, Interactive Institute, Sweden
Lalya Gaye and Lars Erik Holmquist, Future Applications Lab, Viktoria Institute, Sweden

A user interaction paradigm for physical browsing and near-object control based on tags (Slides)
Pasi Välkkynen, Ilkka Korhonen, Johan Plomp, Timo Tuomisto, Luc Cluitmans, Heikki Ailisto, and Heikki Seppä
VTT Information Technology, Tampere and VTT Electronics, Oulu, Finland

Body Mnemonics
Jussi Ängeslevä, Sile O’Modhrain, Ian Oakley and Stephen Hughes
Media Lab Europe,Dublin, Ireland

Enlargement of a Movement Area and Processing Multi Persons in a Vision-Based Face Tracking System
Yasuto Nakanishi, Atsushi Nagasawa and Hideki Koike
Graduate School of Info. Sys., Univ. of Electro-Communications
and Inst. of Industrial Science, Univ. of Tokyo, Japan

Discussion: How the move to physical user interfaces can make human computer interaction a more enjoyable experience (Slides)
Rowanne Fleck, University of Sussex, Brighton, UK

Controlling multiple devices (Slides)
Rainer Wasinger, Christoph Endres and Christian Kray
DFKI GmbH and Saarland University, Saarbrücken, Germany

Realising Physical Selection for Mobile Devices (Slides)
Heikki Ailisto, Ilkka Korhonen, Johan Plomp, Lauri Pohjanheimo and Esko Strömmer
VTT Electronics, Oulu and VTT Information Technology, Tampere, Finland

Discussion: Exploiting Physicality: linking action and effect
Sara Price and Paul Marshall, University of Sussex, Brighton, UK

Designing for Physical Interaction and Contingent Encounters in a Mobile Gaming Situation (Slides)
Liselott Brunnberg and Kristina Hulterström
Mobility Studio, The Interactive Institute, Stockholm, Sweden

A Framework for Tangible User Interfaces (Slides)
Boriana Koleva, Steve Benford, Kher Hui Ng and Tom Rodden
University of Nottingham, Nottingham, UK

Configurability in and Integration with the Environment: Diverse Physical Interfaces for Architecture Design
Giulio Iacucci, University of Oulu, Finland
Kresimir Matkovic, Thomas Psik and Ina Wagner, Vienna University of Technology, Austria

VisualPen: A Physical Interface for natural human computer interaction (Slides)
Francesco La Rosa, Carlo Costanzo and Giancarlo Iannizzotto
University of Messina, Italy.

Discussion: Interacting with the Disappeared Computer
Bert Bongers, Academy for Digital Communication, Utrecht, The Netherlands

Pin&Mix: When Pins Become Interaction Components (Slides)
Kristof Van Laerhoven, Nicolas Villar and Hans-Werner Gellersen
Lancaster University, UK

Sensing Opportunities for Physical Interaction (Slides)
Florian Michahelles and Bernt Schiele
ETH Zurich, Switzerland

Designing Physical Interaction with Sensor Drawbacks in Mind (Slides)
Stavros Antifakos, Jan Borchers and Bernt Schiele
ETH Zurich, Switzerland

TUISTER: a Tangible UI for Hierarchical Structures (Slides)
Andreas Butz, Markus Groß and Antonio Krüger
Saarland University, Saarbrücken, Germany

Study of Tangible User Interface for handling tridimensionnal Objects. (Slides)
Ludovic Garreau and Nadine Couture
LIPSI - ESTIA, Technopole Izarbel, Bidart, France