| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| unlockRoom() — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator |
|
Unlock a room that has been previously locked. |
| userId — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Contains the Id of a user when he has joined (INFO_USER_JOINED) or left(INFO_USER_LEFT) the room. |
| USER_JOINED — Static property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Fired when a user joined the room this user is currently in |
| USER_LEFT — Static property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Fired when a user left the room this user is currently in |
| userList() — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator |
|
Get a list of all the users in the lobby (that means users that are not in a room). |
| userListRoom() — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator |
|
Get a list of all players in the current room. |
| userName — Property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent |
| Contains the Name of a user when he has joined (INFO_USER_JOINED) or left(INFO_USER_LEFT) the room. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |