| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| connect(host, port) — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator | |
| Connect to a host and port where a FlashGameCommuncicator-Server is listening After a successfull connection attempt the connected-Event will be fired | |
| CONNECTED — Static property in class de.maxmaurer.FlashGameCommunicator.Events.GameEvent | |
| Fired when connection was established | |
| createRoom(name, capacity) — Method in class de.maxmaurer.FlashGameCommunicator.FlashGameCommunicator | |
| Create and join a new room as a master player. | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |